/*
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 * and open the template in the editor.
 */
package Objetos;

/**
 *
 * @author Leandrojpagno
 */
public class Objeto {
    
    private float X;
    private float Y;
    private float Z;
	
public Objeto() 
{
    this.X = this.Y = this.Z = 0;
}
	
public Objeto(float x, float y, float z)
{
    X = x;
    Y = y;
    Z = z;
}

public float getX()
{
    return X;
}
public void setX(float x)
{
    X = x;
}
public float getY() 
{
    return Y;
}
public void setY(float y)
{
    Y = y;
}
public float getZ()
{
    return Z;
}
public void setZ(float z)
{
    Z = z;
}
    
}
